Asterisk是开放源码的软件PBX,支持各种VoIP协议和设备。 Asterisk的IAX消息解析的实现上存在内存破坏漏洞,远程攻击者可能利用此漏洞在服务器上执行任意指令。 IAX协议的所有通讯都依赖于4569/UDP端口。协议使用15位的标识号在同一UDP端口上多路传输几个IAX2流。IAX2消息被称为帧,Asterisk源码包的iax2.h头文件中定义了几个基本的帧类型。 IAX2完整帧使用如下的12字节首部: struct ast_iax2_full_hdr { unsigned short scallno; /*Source call number -- high bit must be 1*/ unsigned short dcallno; /*Destination call number -- high bit is 1 if retransmission */ unsigned int ts; /* 32-bit timestamp in milliseconds (from 1st transmission) */ unsigned char oseqno; /* Packet number (outgoing) */ unsigned char iseqno; /* Packet number (next incoming expected) */ unsigned char type; /* Frame type */ unsigned char csub; /* Compressed subclass */ unsigned char iedata[0]; } __attribute__ ((__packed__)); IAX2的mini-frame使用4字节的首部: struct ast_iax2_mini_hdr { unsigned short callno; /* Source call number -- high bit must be 0, rest must be non-zero */ unsigned short ts; /* 16-bit Timestamp (high 16 bits from last ast_iax2_full_hdr) */ /* Frametype implicitly...
Asterisk是开放源码的软件PBX,支持各种VoIP协议和设备。 Asterisk的IAX消息解析的实现上存在内存破坏漏洞,远程攻击者可能利用此漏洞在服务器上执行任意指令。 IAX协议的所有通讯都依赖于4569/UDP端口。协议使用15位的标识号在同一UDP端口上多路传输几个IAX2流。IAX2消息被称为帧,Asterisk源码包的iax2.h头文件中定义了几个基本的帧类型。 IAX2完整帧使用如下的12字节首部: struct ast_iax2_full_hdr { unsigned short scallno; /*Source call number -- high bit must be 1*/ unsigned short dcallno; /*Destination call number -- high bit is 1 if retransmission */ unsigned int ts; /* 32-bit timestamp in milliseconds (from 1st transmission) */ unsigned char oseqno; /* Packet number (outgoing) */ unsigned char iseqno; /* Packet number (next incoming expected) */ unsigned char type; /* Frame type */ unsigned char csub; /* Compressed subclass */ unsigned char iedata[0]; } __attribute__ ((__packed__)); IAX2的mini-frame使用4字节的首部: struct ast_iax2_mini_hdr { unsigned short callno; /* Source call number -- high bit must be 0, rest must be non-zero */ unsigned short ts; /* 16-bit Timestamp (high 16 bits from last ast_iax2_full_hdr) */ /* Frametype implicitly VOICE_FRAME */ /* subclass implicit from last ast_iax2_full_hdr */ unsigned char data[0]; } __attribute__ ((__packed__)); 以下6字节的报文首部用于支持视频帧: struct ast_iax2_video_hdr { unsigned short zeros; /* Zeros field -- must be zero */ unsigned short callno; /* Video call number */ unsigned short ts; /* Timestamp and mark if present */ unsigned char data[0]; } __attribute__ ((__packed__)); Asterisk的channels/chan_iax2.c文件中实现的socket_read()函数从网络读取IAX2报文。 以下节选自该文件的revision 29849: static int socket_read(int *id, int fd, short events, void *cbdata) { struct sockaddr_in sin; int res; int updatehistory=1; int new = NEW_PREVENT; unsigned char buf[4096]; void *ptr; socklen_t len = sizeof(sin); ... res = recvfrom(fd, buf, sizeof(buf), 0,(struct sockaddr *) &sin, &len); if (res < 0) { if (errno != ECONNREFUSED) ast_log(LOG_WARNING, \"Error: \\%s\n\", strerror(errno)); handle_error(); return 1; } if(test_losspct) { /* simulate random loss condition */ if( (100.0*rand()/(RAND_MAX+1.0)) < test_losspct) return 1; } [A] if (res < sizeof(struct ast_iax2_mini_hdr)) { ast_log(LOG_WARNING, \"midget packet received (\\%d of \\%d min)\n\", res, (int)sizeof(struct ast_iax2_mini_hdr)); return 1; } if ((vh->zeros == 0) & & (ntohs(vh->callno) & 0x8000)) { /* This is a video frame, get call number */ fr->callno = find_callno(ntohs(vh->callno) & ~0x8000, dcallno, &sin, new,1, fd); [B] minivid = 1; } else if (meta->zeros == 0) { .... 在[A]执行了长度检查以确保从网络读取的字节数不少于完整的mini frame首部所需的字节数。如果通过了这个检查,就会进一步检查判断报文是否属于[B]的启用视频的会话。由于IAX2 mini-frame所需的首部长度小于视频帧的首部长度,因此Asterisk不会拒绝大于等于字节但小于6字节的截短了的视频帧。 之后的视频帧处理是由以下执行流完成的: ... } else if (minivid) { f.frametype = AST_FRAME_VIDEO; if (iaxs[fr->callno]->videoformat > 0) f.subclass = iaxs[fr->callno]->videoformat | (ntohs(vh->ts) & 0x8000 ? 1: 0); else { ast_log(LOG_WARNING, \"Received mini frame before first full video frame\n \"); iax2_vnak(fr->callno); ast_mutex_unlock( &iaxsl[fr->callno]); return 1; } [C] f.datalen = res - sizeof(struct ast_iax2_video_hdr); if (f.datalen) f.data = buf + sizeof(struct ast_iax2_video_hdr); else f.data = NULL; ... } ... [D] iax_frame_wrap(fr, &f) 在[C]处视频负载的长度是通过从网络读取的字节数(recvfrom()调用的返回代码)减去视频首部(视频首部中所需要的字节数)的方法来计算的,因此如果收到了截短的视频帧,这个减法的结果可能是负数,存储在f.datalen,而f.data会指向接收报文边界以外的内存。 之后在[D]调用了iax2-parser.c中实现的iax_frame_wrap()函数: void iax_frame_wrap(struct iax_frame *fr, struct ast_frame *f) { fr->af.frametype = f->frametype; fr->af.subclass = f->subclass; fr->af.mallocd = 0; /* Our frame is static relative to the container */ fr->af.datalen = f->datalen; fr->af.samples = f->samples; fr->af.offset = AST_FRIENDLY_OFFSET; fr->af.src = f->src; fr->af.delivery.tv_sec = 0; fr->af.delivery.tv_usec = 0; fr->af.data = fr->afdata; if (fr->af.datalen) { #if __BYTE_ORDER == __LITTLE_ENDIAN /* We need to byte-swap slinear samples from network byte order */ if ((fr->af.frametype == AST_FRAME_VOICE) & & (fr->af.subclass ==AST_FORMAT_SLINEAR)) { ast_swapcopy_samples(fr->af.data, f->data, fr->af.samples); } else #endif [E] memcpy(f